Monday, June 14, 2004

first meeting moments

the first meeting to organise the start up of the brisbane chapter of the IGDA happened in the sunshine of the valley mall on june 13

it was a delight to meet and greet, this is going to be a great chapter! some strong common themes have become apparent:

  • networking and community building for those involved in the games industry in brisbane
  • strengthening the local games industry and improving public appreciation of the industry
  • encouraging greater support from local government and institutions for the industry in brisbane
  • fostering the games life, art and design in brisbane


people

matthew from auran
caleb from fuzzy eyes
handi from fuzzy eyes
tongtong from fuzzy eyes
paul from fuzzy eyes
jake from krome studios
truna

peter from gridwerx had to cry off for an anniversary celebration

decisions

matthew to renew his membership of IGDA and BE the coordinator person [he was wearing the right hat!]
truna to tidy the proposal to send in to IGDA
jake to contact QANTM and CA in anticipation of the second meeting
caleb to ensure paul, handi and tongtong get the blog and yahoo address
paul to find us the perfect restuarant in southbank for .. the official start up meeting ..

matthew [with truna's assistance] to contact the other games companies by email to invite to start up

people to contact / invite to the official start up:

Pandemic
THQ
QANTM
Half-brick
SEQGRAPH

proposed date: June 30th @ 7.00 pm [to be confirmed]

agenda june 30:

website/blog/email setup
organise LAN party
Ideas for gallery meeting
IGDA principles/goals

this will be the official start up meeting.

we felt it was important to have this as a meeting of as many representatives of the games industry here in brisbane as possible, to make this so ...

ideas for the meeting after the start up were bigger:

invite other interested parties

OED
Creative Assembly
SEQGRAPH
AFTRS
NOKIA
ACID
Courier Mail and SUMEA

the ideas for the next meeting, once the chapter exists were really driven by the motives of networking and community building and the desire to encourage support for this industry. we would love to hold a kind of personal work show off opportunity - not company projects - but rather individual pieces and moments of pride. we even wondered about inviting up and coming work to be entered. brisbane is such a special city as it generates a great deal of creative life and we felt that this is the side that should be emphasisied. the gallery would give everyone a chance to network. as well as a gallery event, we would love to perhaps hold the whole affair somewhere [perhaps QANTM] where we could also enjoy the cameraderie of a LAN party - suggested game: WORMS. and, of course, essential social elements such as nibbles and beverages ... caleb is almost certainly going to organise a big guiness moment!

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